
13:04:28 swtpc09: marked all variants as MNW, regressed in 2015.13:50:27 pcmx2: fixed crash while in dipswitch menu.14:50:09 Fixed crashes on start in ZX Spectrum clones and NWK-TR games.
iwm: Increate the flux write buffer size for better performance (complete sector write in a single call)Ģgs: Correct the q3 clock value, making (sync) writes reliable.12:44:37 iwm: Do a complete clock change on sync write for better flux change time precision.15:08:36 Merge branch 'release0243' into mainline-master.Release SDA line to be pulled up when idle.Īa310.cpp: Combine SDA lines with logical AND. Updated machine/acorn_bmu.cpp, machine/i2cmem.cpp, machine/pcf8573.cpp and machine/machine/pcf8583.cpp.Ĭheck device ID and only acknowledge device’s own ID.16:27:06 i2cmem.cpp and derived devices: Only acknowledge correct I2C device-id.- royalmah.cpp: corrected year for ichiban.21:51:19 - appoooh.cpp: finders and other small cleanups.23:12:40 Channel Three: Added bruteforced and converted PLDs.03:44:06 xavix2.cpp: Fix scaling of background in ltv_naru.Used array instead of writing to rom region. 11:49:39 nes.xml: Changed tysonipp to use per-chip ROM dumps.15:20:30 圆8k_crtc.cpp: Fix screen assert in debug build.nes.xml: Corrected ROM sizes of undumped uPD775xC chips. SS88006 boards: Also streamlined everything into common base class. Fixed latches which switch banks on low to high transition. JF-17/19: Streamlined by putting common details in base class.
JF-16, discrete 74x161: set hardware-valid one-screen mirroring mode at reset.
#Dune 2000 trainer 1.06 nocd pro#
- JF-13: fixed simultaneous samples playing at boot of Moero Pro Yakyuu. 17:16:52 bus/nes: Updated Jaleco boards. Thunder Dragon (bootleg with Raiden sounds, unencrypted)
18:27:05 New machines marked as NOT_WORKING. 22:26:08 vigilant.cpp: Fixed sound in bowmen by allowing it to see the area of ROM with music data. 00:39:18 spcpokan: fix out-of-bounds access on POST VROM test. 07:37:26 Bump version to 0.243 in makefile, too. 10:46:07 z80: remove undesired state var in cpu implementation (#9645). SDA output should only change state while clock is low. I2C slaves should only ACK their own device-id and NAK all others. 21:05:56 Added FIXME comments to badly behaved I2C target devices, (#9648). Knights of Valour 2 / Sanguo Zhan Ji 2 / Sangoku Senki 2 (ver. Tidied another batch of slot machine layouts. Ksys573.cpp: Don't create an insane number of textures for fghtmn and machine/z80scc.cpp: Fixed a cast-to-bool that broke detection of changesįormats/fsmeta.cpp: Use visitors with variants where it makes sense.ĭocs: Updated minimum required SDL version to 2.0.6 for all targets,Īdded note that Python 3 is included with Xcode and updated instructionsįor downloading stand-alone Python 3 for macOS. 22:42:09 Micscellaneous cleanup/fixes:. 23:22:57 ksys573.exe: Fixed fightmn/pnchmn layout's alpha channel values. Trimmed smaruo's overdumped graphics ROM. Graphics glitches fixed in sets: conquer, dancekar, goldktvp, machridrp, mc_8lm, phantom, rockmanr, seadream. - Explicitly set mirroring for hardwired boards (mostly NROM, CNROM, UNROM). 4enlinea.cpp: Fix game name for 'unkdarts'. messed up some time ago for some bulk changes. 05:24:06 snookr10.cpp: Realigned the ASCII diagram about encryption,. 06:14:35 snookr10.cpp: More ASCII diagrams realigned and cleanups. Half of musicboxa's CHR was an overdump that matched half its PRG dump. dreamfgtasd was a multcart extract with extra CHR data from three other games. - ntf2tc1 and modaosyma were overdumps with doubled PRG ROM of their parent sets. 19:46:13 nes.xml: Removed four bad dumps.